Pro Motion NG is a popular pixel art and animation software that provides users professional-level tools to create stunning graphics. This in-depth guide will explore its key features and help users master the software.
An Overview of Pro Motion NG
Pro Motion NG was developed by Cosmigo and is known for its line of pixel art tools. As pixel-focused software, it excels at creating and editing pixel artwork with an intuitive interface inspired by Photoshop. Some key aspects include:
- Pixel art and animation: Design pixel characters, environments, and UI elements and bring them to life with frame-by-frame animations.
- Tile map editor: An entire level or world can be constructed by placing tiles, with tools for seamless tile sets [Google Tilemap editors].
- Frame-by-frame timeline: Precisely animate characters by adding and adjusting keyframes over time.
- Layers for organization: Keep artwork organized across frames using layers, groups, and styles for simplified editing.
- Customizable color palettes: Fine-tune pixel colors with powerful palette tools and reduction algorithms.
- Export options: Export animations and tile sets to major game platforms like PC, mobile, and consoles for easy game asset use.
- With these features, Pro Motion NG is a potent and accessible software for all pixel art needs.
Getting Started with the Interface
Pro Motion NG emphasizes usability with tools organized intuitively. Here is a quick overview of the main interface areas:
Documents Panel: Displays all open artwork documents for quick switching.
Toolbox: Contains pixel art and selection tools like the Pencil, Bucket, and Eyedropper. Tools can be customized.
Canvas: The large pixel grid area for drawing and viewing artwork up close to the actual size of pixels.
Toolbar: Provides quick access to common commands and settings related to layers, undo, zoom, and more.
Palettes Panel: Manage and manipulate imported/custom pixel color palettes.
Timeline: For animations, displays frames that can be edited by adding/moving keyframes.
Inspector: View and adjust properties of selected layers, tiles, colors, and more.
Getting familiar with these core sections will allow comfortable use of Pro Motion NG’s features. Play around and always refer here if anything is unclear!
Creating Pixel Art in Pro Motion NG
Let us now explore the pixel art creation process using some of Pro Motion NG’s robust tools:
Drawing with Pencil and Brush Tools
The primary drawing tools are the Pencil and Brush, which can be set to single-pixel or multiple-pixel sizes. Holding shift locks drawing to a strict 45/90-degree angle for clean pixels.
Using the Bucket Tool
The Bucket fills enclosed areas with a single color. It is excellent for coloring large flat spaces quickly without manual filling and holding shifts while using it for a non-contiguous fill.
Shaping Pixels with Eraser
The Eraser allows for removing pixels precisely or in varying-sized strokes. Its properties, like hardness, match the Pencil/Brush for complementary use.
Importing Image Resources
Pro Motion NG reads standard pixel art formats directly. More complex sources can be color-reduced automatically using built-in algorithms for a hand-crafted look.
Organizing with Layers
Drawn/imported elements should be placed on their layer for easy selection/editing. Layers can be grouped and arranged in the stack.
Importing Palettes
Access or build custom palettes of optimized pixel colors and associate them with documents for a consistent look. Palettes can also be exported.
With these pixels’ art features, even complex graphics can be efficiently designed in Pro Motion NG. Always refer to this guide for the exploration of oval tablesful tools.
Bringing Pixel Art to Life with Animation
Where Pro Motion NG truly shines are animating pixel artwork to create a vibrant world:
Setting up the Frames
The timeline forms the backbone of animation. Add/delete frames as needed to establish the duration.
Placing Keyframes
On the chosen layers/tiles, insert keyframes on relevant frames where changes occur. Pro Motion interpolates in between.
Tweaking Keyframes
For smoothness, keyframe positions can be finely adjusted in milliseconds. Eases can be added for acceleration/deceleration.
Onion Skinning
View multiple frames simultaneously with transparency for reference, streamlining character motion and cycles.
Exploring other Tools
Timeline tools allow quick copying/pasting of keyframes, while helpers like the tweens tool automate some transformations.
With practice, animations in Pro Motion NG can be just as fluid and beautiful as in professional studios. Experiment and have fun bringing your worlds to cinematic life!
Exporting Finished Works
Pro Motion NG simplifies delivering creations to others through export:
- Sprite Sheets: Group frames into optimized sheets for game engines.
- Individual Frames: Save each as separate files for custom reuse elsewhere.
- Animated GIF: Export creations as looping animated GIFs to share on social networks easily.
- Video: Render animations in standard formats like MP4 for sharing beyond games.
- Tile sets: Export multi-tile graphics as organized tile sets for games.
Various formats are supported to suit all needs. Be sure assets conform to target game/program specifications before exporting the final works.
Key Takeaways
To summarize, some highlights of Pro Motion NG include:
- Intuitive pixel art and animation tool for creating professional-quality graphics.
- Easy-to-use interface modeled after Photoshop with robust drawing and editing tools.
- Advanced timeline optimizes frame-by-frame animation workflow.
- Export creations, game assets, animated GIFs, and more for various uses.
- Active development keeps software continually improving.
- Affordable one-time purchases support passionate devas in the community.
Pro Motion NG remains an excellent and affordable option for all levels of pixel artistry. No, we create your next masterpiece!
FAQ
Here are some frequently asked questions about Pro Motion NG:
Q: What graphics formats does it support?
A: Pro Motion NG reads/exports standard on formats like PNG, GIF, JPEG, and TGA. It also handles specialized formats like PSD, SVG, and more.
Q: Can I use custom pixel brushes and tools?
A: Yes, Pro Motion NG supports community-created plugins that add new brushes, tools, and functions to expand creativity.
Q: Is there a trial version?
A: You can download a 30-day trial from the Cosimo website to test all features before purchasing.
Q: Can I animate 3D models as well as 2D art?
A: While focused on 2D, Pro Motion NG allows some basic 3D animation rigging of models by other programs.
Q: What platforms can I export animations to?
A: Assets can be exported with many game engines and shareable formats like GIFs. Specific export options cover Unity, Gamemaker Studio, Construct Three, and more.
Q: Does it work with other creative programs?
A: Yes, Pro Motion NG integrates with popular programs like Ase Sprite, Photoshop, Graphics Gale, and others to seamlessly import/export files between them.
Q: What are the system requirements?
A: The minimum requirements are low to be accessible. A recent dual-core CPU, 2GB RAM, and graphics card with OpenGL 2.0 support should handle Pro Motion NG smoothly for most projects.
Q: Is the software regularly updated?
A: Cosimo actively maintains Pro Motion NG with regular feature improvements and bug fixes through automatic updates. The developer is also very responsive on the official forums.
I hope this guide has given you a comprehensive overview of the toolset and workflow in Pro Motion NG. Feel free to experiment with the trial, and do not hesitate to ask any other questions. Now, get animating!
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